01) Inspirational guidelines for career guidance games development

1.1) Desk research guidelines

1.2) Career guidance theories related to vocational choice for pupils aged 12-14 and testing based on the theories

1.3) Career game based learning related theories for pupils aged 12-14

1.4) Online career games for pupils aged 12-14

1.5) National career guidance information and frameworks of occupation, skills and competencies

1.6) European classification of occupations, skills and competencies

1.7) International brainstorming session

1.8) Inspirational guidelines for development of career guidance games


02) Occupational profiles

2.1) Selection of occupation

2.2) Occupational descriptors

2.3) Guidelines for occupation description

2.4) Description of 600 occupation in en

2.5) National language versions of 600 occupations


03) C-Game online

3.1) Interest self-assessment tool

3.2) Measuring changes in perception of career orientation

3.3) C-Game conceptual and logical framework

3.4) C-Game graphical design

3.5) Development of C-Game software application in en

3.6) Internal testing of C-Game online in en

3.7) C-Game in national languages

3.8) Internal testing of C-Game in national languages

3.9) C-Game piloting guidelines

3.10) Users´ feedback questionnaires

3.11) Reports from C-Game piloting

3.12) Adjusting C-Game according comments from piloting


04) C-Game users´ handbooks

4.1) C-Game facilitators´ handbook

4.2) C-Game pupils´ handbook